GITNUX MARKETDATA REPORT 2024
Game Console Industry Statistics
The Game Console Industry continues to experience steady growth, driven by the increasing popularity of video gaming and the release of innovative gaming consoles.
In this post, we explore the dynamic landscape of the game console industry, backed by an array of compelling statistics. From the soaring market sizes to the impressive sales figures of key players like PlayStation, Xbox, and Nintendo, these data points provide a snapshot of the thriving world of video gaming. Additionally, insights into consumer behavior, market shares, and future projections shed light on the evolving trends shaping this billion-dollar industry.
Statistic 1
"The video game console market size is expected to reach over USD 45.2 billion by 2025."
Statistic 2
"Sony's PlayStation 4 is the best-selling game console, with more than 110 million units sold as of 2020."
Statistic 3
"The US accounts for 20% of the global video games market."
Statistic 4
"As of 2020, there are 2.7 billion video gamers worldwide."
Statistic 5
"The Xbox One managed to sell 50 million units worldwide as of 2020."
Statistic 6
"Nintendo holds an approximate 32% market share in the video game industry as of 2020."
Statistic 7
"60% of Americans play video games daily."
Statistic 8
"43% of the most frequent gamers say they play games on a console."
Statistic 9
"66% of console players say that video games provide mental stimulation."
Statistic 10
"The PS4 console sold over 30.2 million units in North America as of 2020."
Statistic 11
"In 2020, PlayStation was the most popular video game console brand on YouTube with 5.04 million subscribers."
Statistic 12
"Console gaming revenue in the United States was $15.4 billion in 2020."
Statistic 13
"Physical game software made up 28.3% of total video game content spending in the US in 2019."
Statistic 14
"Microsoft's Xbox unit sales figure worldwide is 50 million as of November 2020."
Statistic 15
"The Nintendo Switch was the best-selling hardware platform in both units and dollars during 2019 in the US."
Statistic 16
"As of 2020, it's expected that the VR gaming market value will reach $48.2 billion by 2030."
Statistic 17
"By 2025, there are expected to be more than one billion eSports and game viewers."
![Picture of Jannik Lindner](https://gitnux.org/wp-content/uploads/2023/12/jannik_2019-300x300-optimized.jpg)
Jannik Lindner
Can You Trust Our Report?
The statistics are checked by us and then entered into the database. Our market data reports have been linked to by some of the largest publishers and companies on the Internet.