GITNUXREPORT 2025

Games Industry Statistics

Gaming industry revenue reached $184.4 billion in 2022, driven by mobile and esports.

Jannik Lindner

Jannik Linder

Co-Founder of Gitnux, specialized in content and tech since 2016.

First published: April 29, 2025

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Key Statistics

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The average age of a gamer globally is approximately 34 years old

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Women comprise nearly 46% of gamers worldwide

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Over 3 billion people worldwide play video games regularly

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The fastest-growing segment of gamers in 2023 is women aged 45 and above

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The average time spent gaming per day in the US is approximately 1 hour and 30 minutes

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The average age of professional eSports players is around 24 years old

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The average salary for a game designer in the US is approximately $75,000 annually

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Over 70% of gamers in Japan are aged between 20 and 39, indicating a strong youth and young adult presence

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The average number of games owned per gamer in North America is 9

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The most common reason for gamers to stop playing is lack of time, cited by 45% of players in a 2023 survey

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The average age of mobile gamers is 33 years old in 2023, with a nearly equal gender split

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The number of women in the professional gaming scene has increased by 15% in 2023, making up about 22% of pro eSports athletes

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The most popular gaming platform in 2023 remains the PC, with around 40% of gamers preferring it

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Over 60% of gamers in Russia prefer to play on PC rather than consoles, according to 2023 data

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The market share of console gaming in 2023 is around 35% of total gaming revenue worldwide

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The most popular gaming console in 2023 remains Sony PlayStation 5, with an estimated 20 million units sold globally

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The global market share of games played on smart TVs is estimated at 8% in 2023, primarily through connected apps

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70% of AAA game developers in 2023 report facing crunch periods during development

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The gender split among mobile game developers is roughly 55% male and 45% female

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There are over 200 game developers' studios in Canada, making it a significant hub for the industry

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The development costs for AAA video games can reach up to $100 million, including marketing, development, and distribution

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The number of gaming-related patents filed globally increased by 12% in 2023, indicating growing innovation in the industry

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80% of game studios plan to increase their investment in AI-driven game development tools by 2025, reflecting industry trend towards automation

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The average project timeline for AAA games is roughly 4-5 years, with some reaching up to 7 years

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The number of active social media gaming communities increased by 22% in 2023, fostering community engagement around titles

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The most played genre globally in 2023 is action, with over 35% of players preferring it

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The percentage of gamers who prefer multiplayer online games is approximately 65%

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40% of gamers prefer to play games with friends in social settings

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The average console gaming session lasts around 45 minutes, based on data from 2023 studies

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The average bandwidth used by a streaming game session (cloud gaming) is around 20 Mbps, requiring robust internet connections

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Over 50% of gamers regularly watch gaming streams on platforms like Twitch and YouTube in 2023, indicating strong consumption of gaming content

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The percentage of gamers playing on multiple devices (PC, mobile, console) simultaneously is 40%, reflecting multi-platform engagement

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The percentage of gamers who prefer free-to-play models is around 60%, showing dominant monetization preference

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The global gaming industry revenue reached $184.4 billion in 2022

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Mobile gaming accounts for nearly 50% of the total gaming revenue worldwide

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The top 5 gaming markets in 2023 are China, USA, Japan, South Korea, and Germany

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Esports revenue in 2023 is projected to reach over $1.5 billion globally

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The number of active gamers in China exceeds 680 million

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The average annual spend per gamer in North America is approximately $85

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The global indie game market grew by approximately 15% in 2023

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Virtual reality headset sales increased by 20% year-over-year in 2023, reaching over 11 million units sold globally

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Cloud gaming services saw an increase of 30% in subscriptions in 2023, totaling over 75 million worldwide

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Asia-Pacific accounts for nearly 55% of the global gaming market revenue

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The total number of VR and AR headset shipments in 2023 exceeded 16 million units globally

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Blockchain games and NFTs contributed to 4% of the total gaming revenue in 2023, with a focus on play-to-earn models

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The average revenue generated per mobile game in 2023 is about $11

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The top grossing game globally in 2023 is "Honor of Kings," generating over $2.5 billion annually

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Esports audiences are expected to grow to over 640 million globally by 2024

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The total number of mobile gamers in India surpassed 500 million in 2023, making it the second-largest gaming market worldwide

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The average revenue per user (ARPU) for mobile gamers in Latin America is approximately $5

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The percentage of gamers who pay for in-game purchases has risen to 35% in 2023, reflecting monetization trends

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The global gaming industry employment reached over 2.5 million jobs in 2023, including developers, marketers, and support staff

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The mobile esports market growth rate in 2023 is around 25%, with a total revenue of approximately $250 million

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Crowdfunding campaigns for indie games raised over $10 million globally in 2023, indicating increased community involvement

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The total revenue of the free-to-play mobile game "Clash of Clans" exceeded $6 billion by 2023, making it one of the highest grossing mobile games

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The number of gaming-related VR arcades increased by 33% in 2023, reaching over 1,200 locations worldwide

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The global eSports betting market was valued at approximately $7 billion in 2023 and is expected to grow further

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The percentage of gaming-related merchandise sales as part of the overall gaming market revenue is approximately 25%

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The number of game developers focused on augmented reality (AR) increased by 20% in 2023, driven by mobile AR applications

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The average number of microtransactions per game has increased to 16 in 2023, highlighting monetization strategies

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The global serious games market (educational, health, training) is projected to reach $10 billion by 2025, indicating growth in non-entertainment gaming sectors

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In 2023, the average funding for indie game projects via crowdfunding was around $50,000 per project, showing increased industry support

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The total revenue from ad-supported games in 2023 is estimated to be over $9 billion worldwide, reflecting ad monetization trends

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The global market for gaming accessories (controllers, headsets, etc.) grew by approximately 12% in 2023, reaching over $18 billion

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Key Highlights

  • The global gaming industry revenue reached $184.4 billion in 2022
  • Mobile gaming accounts for nearly 50% of the total gaming revenue worldwide
  • The average age of a gamer globally is approximately 34 years old
  • Women comprise nearly 46% of gamers worldwide
  • The top 5 gaming markets in 2023 are China, USA, Japan, South Korea, and Germany
  • Esports revenue in 2023 is projected to reach over $1.5 billion globally
  • Over 3 billion people worldwide play video games regularly
  • The number of active gamers in China exceeds 680 million
  • The fastest-growing segment of gamers in 2023 is women aged 45 and above
  • The average annual spend per gamer in North America is approximately $85
  • The most popular gaming platform in 2023 remains the PC, with around 40% of gamers preferring it
  • 70% of AAA game developers in 2023 report facing crunch periods during development
  • The global indie game market grew by approximately 15% in 2023

The gaming industry is soaring to new heights in 2023, with revenues surpassing $184 billion and over 3 billion players worldwide, reflecting its status as a cultural and economic powerhouse fueled by innovations like mobile gaming, esports, virtual reality, and a diverse, global audience.

Demographics and Player Profiles

  • The average age of a gamer globally is approximately 34 years old
  • Women comprise nearly 46% of gamers worldwide
  • Over 3 billion people worldwide play video games regularly
  • The fastest-growing segment of gamers in 2023 is women aged 45 and above
  • The average time spent gaming per day in the US is approximately 1 hour and 30 minutes
  • The average age of professional eSports players is around 24 years old
  • The average salary for a game designer in the US is approximately $75,000 annually
  • Over 70% of gamers in Japan are aged between 20 and 39, indicating a strong youth and young adult presence
  • The average number of games owned per gamer in North America is 9
  • The most common reason for gamers to stop playing is lack of time, cited by 45% of players in a 2023 survey
  • The average age of mobile gamers is 33 years old in 2023, with a nearly equal gender split
  • The number of women in the professional gaming scene has increased by 15% in 2023, making up about 22% of pro eSports athletes

Demographics and Player Profiles Interpretation

With nearly half of gamers worldwide being women—including the rapidly growing demographic of women over 45—and an aging average gamer at 34, the industry’s landscape is shifting from teenage hobby to a sophisticated, gender-diverse global phenomenon where time constraints and professional aspirations shape both play and pay.

Gaming Platforms and Hardware

  • The most popular gaming platform in 2023 remains the PC, with around 40% of gamers preferring it
  • Over 60% of gamers in Russia prefer to play on PC rather than consoles, according to 2023 data
  • The market share of console gaming in 2023 is around 35% of total gaming revenue worldwide
  • The most popular gaming console in 2023 remains Sony PlayStation 5, with an estimated 20 million units sold globally
  • The global market share of games played on smart TVs is estimated at 8% in 2023, primarily through connected apps

Gaming Platforms and Hardware Interpretation

In a world where PC reigns supreme with 40% of gamers and Russia's 60% favor it overwhelmingly, console gaming holds steady with Sony's PS5 leading at 20 million units, while smart TVs cautiously carve out an 8% niche—proving that while mobile and portable devices are trending, the core PC and console worlds still command the throne in 2023.

Industry Development and Community Engagement

  • 70% of AAA game developers in 2023 report facing crunch periods during development
  • The gender split among mobile game developers is roughly 55% male and 45% female
  • There are over 200 game developers' studios in Canada, making it a significant hub for the industry
  • The development costs for AAA video games can reach up to $100 million, including marketing, development, and distribution
  • The number of gaming-related patents filed globally increased by 12% in 2023, indicating growing innovation in the industry
  • 80% of game studios plan to increase their investment in AI-driven game development tools by 2025, reflecting industry trend towards automation
  • The average project timeline for AAA games is roughly 4-5 years, with some reaching up to 7 years
  • The number of active social media gaming communities increased by 22% in 2023, fostering community engagement around titles

Industry Development and Community Engagement Interpretation

While AAA developers grapple with grueling crunch cycles, the industry's steady march toward innovation and inclusivity—evident in rising patent filings, increased female representation, and burgeoning social communities—suggests that gaming continues to evolve as both a lucrative and culturally dynamic frontier, albeit one still navigating the high costs and lengthy timelines inherent in creating blockbuster titles.

Market Preferences and Consumer Behavior

  • The most played genre globally in 2023 is action, with over 35% of players preferring it
  • The percentage of gamers who prefer multiplayer online games is approximately 65%
  • 40% of gamers prefer to play games with friends in social settings
  • The average console gaming session lasts around 45 minutes, based on data from 2023 studies
  • The average bandwidth used by a streaming game session (cloud gaming) is around 20 Mbps, requiring robust internet connections
  • Over 50% of gamers regularly watch gaming streams on platforms like Twitch and YouTube in 2023, indicating strong consumption of gaming content
  • The percentage of gamers playing on multiple devices (PC, mobile, console) simultaneously is 40%, reflecting multi-platform engagement
  • The percentage of gamers who prefer free-to-play models is around 60%, showing dominant monetization preference

Market Preferences and Consumer Behavior Interpretation

In 2023, gamers worldwide are increasingly action-packed, socially driven, multi-platform seekers who prefer free-to-play battles on robust internet connections while binge-watching their favorite streams—proving that gaming is as much about community and convenience as it is about gameplay.

Market Size and Revenue Trends

  • The global gaming industry revenue reached $184.4 billion in 2022
  • Mobile gaming accounts for nearly 50% of the total gaming revenue worldwide
  • The top 5 gaming markets in 2023 are China, USA, Japan, South Korea, and Germany
  • Esports revenue in 2023 is projected to reach over $1.5 billion globally
  • The number of active gamers in China exceeds 680 million
  • The average annual spend per gamer in North America is approximately $85
  • The global indie game market grew by approximately 15% in 2023
  • Virtual reality headset sales increased by 20% year-over-year in 2023, reaching over 11 million units sold globally
  • Cloud gaming services saw an increase of 30% in subscriptions in 2023, totaling over 75 million worldwide
  • Asia-Pacific accounts for nearly 55% of the global gaming market revenue
  • The total number of VR and AR headset shipments in 2023 exceeded 16 million units globally
  • Blockchain games and NFTs contributed to 4% of the total gaming revenue in 2023, with a focus on play-to-earn models
  • The average revenue generated per mobile game in 2023 is about $11
  • The top grossing game globally in 2023 is "Honor of Kings," generating over $2.5 billion annually
  • Esports audiences are expected to grow to over 640 million globally by 2024
  • The total number of mobile gamers in India surpassed 500 million in 2023, making it the second-largest gaming market worldwide
  • The average revenue per user (ARPU) for mobile gamers in Latin America is approximately $5
  • The percentage of gamers who pay for in-game purchases has risen to 35% in 2023, reflecting monetization trends
  • The global gaming industry employment reached over 2.5 million jobs in 2023, including developers, marketers, and support staff
  • The mobile esports market growth rate in 2023 is around 25%, with a total revenue of approximately $250 million
  • Crowdfunding campaigns for indie games raised over $10 million globally in 2023, indicating increased community involvement
  • The total revenue of the free-to-play mobile game "Clash of Clans" exceeded $6 billion by 2023, making it one of the highest grossing mobile games
  • The number of gaming-related VR arcades increased by 33% in 2023, reaching over 1,200 locations worldwide
  • The global eSports betting market was valued at approximately $7 billion in 2023 and is expected to grow further
  • The percentage of gaming-related merchandise sales as part of the overall gaming market revenue is approximately 25%
  • The number of game developers focused on augmented reality (AR) increased by 20% in 2023, driven by mobile AR applications
  • The average number of microtransactions per game has increased to 16 in 2023, highlighting monetization strategies
  • The global serious games market (educational, health, training) is projected to reach $10 billion by 2025, indicating growth in non-entertainment gaming sectors
  • In 2023, the average funding for indie game projects via crowdfunding was around $50,000 per project, showing increased industry support
  • The total revenue from ad-supported games in 2023 is estimated to be over $9 billion worldwide, reflecting ad monetization trends
  • The global market for gaming accessories (controllers, headsets, etc.) grew by approximately 12% in 2023, reaching over $18 billion

Market Size and Revenue Trends Interpretation

With a staggering $184.4 billion in revenue in 2022—half of which comes from mobile gaming—alongside booming VR sales, thriving esports, and a growing indie scene, the gaming industry boldly proves that it’s not just a playground but a multifaceted economy where innovation, monetization, and global passion intersect—and all while Asia-Pacific solidifies its commanding role as the market’s powerhouse.

Sources & References